FFVIII - GFs - Bahamut
Attack
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Mega Flare |
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Element |
None |
The camera zooms out into space to view the Final Fantasy world. The dragon of the seven heavens glides through the clouds, seeking the evil. Back at the battle, the sky is set alight with lightning, rumbling with thunder. Suddenly, Bahamut storms through the dark sky and attacks with 4 huge white flares which cause a massive explosion in the face of the enemy. Bahamut flies away. |
How to Gain |
You need to battle and defeat him in the Secret Research Centre. It's best to do it with higher levels on Disc 3. For more information, go here. |
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Abilities: Junction | Command | Character | Party | Guardian Force | Menu
Abilities |
Junction Abilities |
AP Needed |
Abilityx4 |
Allows character to equip four party or character abilities. |
Complete |
Command Abilities |
AP Needed |
Magic |
Allows character to cast stored magic. Unavailable if character is Silenced. |
Complete |
GF |
Allows character to summon a GF. Unavailable if character is Silenced. |
Complete |
Draw |
Allows character to 'Draw' magic (or a GF) from an enemy. After selecting Draw, you are given the option of using the drawn magic immediately, or storing it for later use. Unavailable if character is Silenced. |
Complete |
Item |
Allows character to use items from your inventory during battle. Not affected by Silence. |
Complete |
Character Abilities |
AP Needed |
Str+60% |
Increases character's Strength stat by 60%. |
Complete |
Mag+60% |
Increases character's Magic stat by 60%. |
Complete |
Mug |
Allows character to attempt to steal from an enemy when character attacks. |
200 |
Move-HP Up |
Allows character to recover HP as s/he walks. |
200 |
Auto-Protect |
Allows character to automatically cast Protect at the start of battle. |
250 |
Expendx2-1 |
Allows character to use only one spell, instead of two, during Double. |
250 |
Party Abilities |
AP Needed |
Rare Item |
Increases the chance of an enemy dropping rare items after battle. |
250
|
Guardian Force Abilities |
AP Needed |
SumMag+10% |
Increases the GF's attacking power by 10%. |
40 |
SumMag+20% |
Increases the GF's attacking power by 20%. |
70 |
SumMag+30% |
Increases the GF's attacking power by 30%. |
140 |
SumMag+40% |
Increases the GF's attacking power by 40%. |
200 |
Boost |
Temporarily increases GF's attacking power based on the number achieved (75-250) at the end of the boost period. Press Select during a summon animation, and then press Square repeatedly while the red X is NOT showing. |
10 |
GFHP+10% |
Increases the GF's HP by 10%. |
40 |
GFHP+20% |
Increases the GF's HP by 20%. |
70 |
GFHP+30% |
Increases the GF's HP by 30%. |
140 |
GFHP+40% |
Increases the GF's HP by 40%. |
200 |
Menu Abilities |
AP Needed |
Forbid Mag-RF |
Allows you to convert certain items to 'Forbidden' magic. |
Complete |