Abilities |
Junction Abilities |
AP Needed |
HP-J |
Allows character to junction magic to the HP stat, raising the character's total HP. |
Complete |
Str-J |
Allows character to junction magic to the Vitality stat, raising the character's defense against physical attacks. |
50 |
Spr-J |
Allows character to junction magic to the Spirit stat, raising the character's defense against magic attacks. |
50 |
Elem-Atk-J |
Allows character to junction an element to his/her physical attacks; e.g. if you junction Fire to Elem-Atk, that character's physical attacks will carry the Fire element. |
160 |
Elem-Def-J |
Allows character to junction an element to his/her defense; e.g. if you junction Fire to Elem-Def, that character will take less damage from Fire-based attacks. |
100 |
Command Abilities |
AP Needed |
Magic |
Allows character to cast stored magic. Unavailable if character is Silenced. |
Complete |
GF |
Allows character to summon a GF. Unavailable if character is Silenced. |
Complete |
Draw |
Allows character to 'Draw' magic (or a GF) from an enemy. After selecting Draw, you are given the option of using the drawn magic immediately, or storing it for later use. Unavailable if character is Silenced. |
Complete |
Item |
Allows character to use items from your inventory during battle. Not affected by Silence. |
Complete |
Defend |
Allows character to reduce physical damage to 0, and reduce magical damage by half. |
100 |
Character Abilities |
AP Needed |
HP+20% |
Increases character's max HP by 20%. |
Complete |
HP+40% |
Increases character's max HP by 40%. |
120 |
HP+80% |
Increases character's max HP by 80%. |
240 |
HP Bonus |
Increases character's base max HP permanently by 10 points when that character gains a level. |
100 |
Cover |
Allows character to take damage for other characters. |
100 |
Guardian Force Abilities |
AP Needed |
SumMag+10% |
Increases the GF's attacking power by 10%. |
40 |
SumMag+20% |
Increases the GF's attacking power by 20%. |
70 |
SumMag+30% |
Increases the GF's attacking power by 30%. |
140 |
Boost |
Temporarily increases GF's attacking power based on the number achieved (75-250) at the end of the boost period. Press Select during a summon animation, and then press Square repeatedly while the red X is NOT showing. |
10 |
GFHP +10% |
Increases the GF's HP by 10%. |
40 |
GFHP+ 20% |
Increases the GF's HP by 20%. |
70 |
GFHP+ 30% |
Increases the GF's HP by 30%. |
140 |