FFVIII - GFs - Cactuar
Attack
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1,000 Needles |
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Element |
None |
A colossal cactus pops up from the bottom of the screen, suddenly leaping high into the sky. A brilliant light gleams from behind him as if he were in front of the sun. In his usual stance, he fires 1,000 of his needles into the enemy. |
How to Gain |
You need to battle and defeat him on Cactuar Island (Disc 3, with the Ragnarok). For more information, go here. |
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Abilities: Junction | Command | Character | Party | Guardian Force | Menu
Abilities |
Junction Abilities |
AP Needed |
Eva-J |
Allows character to junction magic to the Evasion stat, making enemy attacks miss more often. |
200 |
Luck-J |
Allows character to junction magic to the Luck stat. |
200 |
Command Abilities |
AP Needed |
Magic |
Allows character to cast stored magic. Unavailable if character is Silenced. |
Complete |
GF |
Allows character to summon a GF. Unavailable if character is Silenced. |
Complete |
Draw |
Allows character to 'Draw' magic (or a GF) from an enemy. After selecting Draw, you are given the option of using the drawn magic immediately, or storing it for later use. Unavailable if character is Silenced. |
Complete |
Item |
Allows character to use items from your inventory during battle. Not affected by Silence. |
Complete |
Defend |
Allows character to reduce physical damage to 0, and reduce magical damage by half. |
100 |
Kamikaze |
Allows character to sacrifice him/herself (KO) to inflict massive damage on all enemies. |
100 |
Character Abilities |
AP Needed |
Move-HP Up |
Allows character to recover HP as s/he walks. |
200 |
HP Bonus |
Increases character's max HP permanently by 10 points when that character gains a level. |
Complete |
Str Bonus |
Increases character's base Strength stat permanently by 1 point when that character gains a level. |
Complete |
Vit Bonus |
Increases character's base Vitality stat permanently by 1 point when that character gains a level. |
Complete |
Mag Bonus |
Increases character's base Magic stat permanently by 1 point when that character gains a level. |
Complete |
Spr Bonus |
Increases character's base Spirit stat permanently by 1 point when that character gains a level. |
Complete |
Auto-Potion |
Allows character to automatically use a Potion when hit. |
150 |
Expendx2-1 |
Allows character to use only one spell, instead of two, during Double. |
250 |
Guardian Force Abilities |
AP Needed |
GFHP+10% |
Increases the GF's HP by 10%. |
40 |
GFHP+20% |
Increases the GF's HP by 20%. |
70 |
GFHP+30% |
Increases the GF's HP by 30%. |
140 |